Monday, 14 January 2013

Concept Art




Character Bio - KROTON

In the year 3010, humans wanted to create a robot in which would be able to do all the handy work and build buildings and simply help with human life. KROTON was created to not only help the humans but to do what humans couldn't do, to be able to carry things in which no one could, to be a example in robotic engineering and to show off his capabilities. KROTON was created out of the finest Sheets of metal and wiring there was, with the ability to do what others could not. He was created with the icon smile in which would be the head of the branding of the company he worked for. After a while, Humans created better robots and the KROTON Project was abandoned, and so Kroton was thrown into the warehouse in which retired or unsuccessful robots would go. Whilst staying in this dump of a place, he met robots in which he believed could be manipulated to do what he commanded. The once beautiful robotic creation had become a power addict, wanting more and more, Putting fear in the robots hearts and making them his army. After two years of living in this warehouse, he felt it was his time to rise from the darkness and rain havoc onto the puny humans in whom cast him out. And so he crashed through the walls setting a light the company he worked for. Killing the innocent had become a hobby for Kroton as of his corrupt mind due to his past. On that day, he created KROTON industries, allowing unsuccessful robots work, only if they would join him. So as he sits there in his chair watching and waiting for the right time to strike down on the human race, Will anyone stop him?

Character bio.
name : KROTON

alias :  The Dark one, Smile 

height : 4ft 2

weight : 130lb

sex : Male

Eye color : black

hair color : None 

glasses or contact lenses :

shape of face : square

Distinguishing features 
Mannerisms : Folding his arms, Shrugging, Laughing at sad moments.

health :has good health, doesn't really have much problems, with programming however he sometimes is unable to control his hands and arms, for a couple of seconds due to locking. 

habits - Likes to underestimate people, Has a habit of never stopping an continuously looking around.

hobbies - Likes to create devices and robotic parts using his old gadgets.

favorite sayings  - "What is trust, Is it putting your life in another robots hands? Well your trusting me now"  "If I told you I was sorry for your death, I would be lying"

voice - High pitch, assertive voice.

walking style - Robotic, mechanical. 

disabilities - Will burn from water, Has a smile which he cannot take off.

characters greatest flaw : KROTON is very big headed and because of this he sometimes takes things to far with his abilities and plans. He also has Morales in which he does not want to break, he never really wanted to be bad, but a past in which seeks revenge for.

characters best quality - He is very Intelligent and so he carefully picks his plans. Also he creates robots and gadgets in which can fix body parts back to life. His intelligence is his weapon however because of his new engineering he is also very strong, being able to adapt to the environment well.

Social characteristics 
hometown - Earth

Current residents - 10 Billion

occupation : Destroying the world. Leader of his own Army and base, Kroton Industries.

talents skills - Talented craftsmen and robotic engineer. He is also able to detect lies or threats to him.

family status - None.

character as a child - Intelligent and hardworking.


character as an adult - Evil, intelligent, Saddened and wants to prove his creators wrong.


Attributes and Attitude 
educational background - Was created and given the knowledge of some of the smartest men that have lived. also databases have been imported into his system.

intelligence level - beyond thinking. However he lets it down sometimes due to his cockiness, arrogance and general bad behavior.

characters goals - To prove to his creators that he isn't worthless and that in fact is the best robot ever created. Also to seek revenge on the humans for out casting him.

self esteem - Believes he is the greatest thing created however sometimes he stays up all night thinking about why his creators thrown him in the warehouse.

confidence - He is very confident however this really lets him down sometimes.

emotional state - Deeply saddened and troubled, yet hides it by his actions.

Emotional characteristics 
motivation - To prove creators wrong.

happiness - He isn't happy even though he has so many things.

relationships - He does not believe in love however he does care for one human as during the time of him being head of science she was always considerate and caring. However he is not attracted to her, but instead admires her. That even though he is a robot she would try to befriend him. 

fear - Darkness. As ironic as it sounds he is terrified of small spaces. He is also scared of failure and also his nemesis.

Characters involvement in this story 
archetype : THE SHADOW

Monday, 7 January 2013

Archetypes

The Hero


Sam Fisher
Sam Fisher is a former agent for the agency 3rd Echelon. Fisher is a master in the art of stealth and he was the first person to be recruited as a field agent of the "Splinter Cell" program.

Sam Fisher has a confused mind in which has unanswered questions which haunt him. His Daughter was killed by a hit and run driver and he retired after that, however he wants to find the answers to the questions about her death.


Characteristics

Angry - He has a lot of compressed anger about his daughters death, this comes out in the later games.
Bold - He is extremely brave and has no fear when it comes to his job. He not only saves the world, but he does it time and time again.
He is without doubt a different type of hero, one in which
does his actions to save others but also to get answers for
himself.


Nathan Drake

Many reviewers have called Drake a likable and believable character in which can be related to, he seems to act like a
normal everyday person. Throughout the game, Drake
says whats in his head without second thought, in which
can get him into a lot of trouble.
Drake has been described as a "Die hard kind of guy that gets in there and just takes care of the situation."

Characteristics

Cocky - Drake can sometimes can come across as over confident, however this sometimes helps and hinders him.
His cockiness to me is part of his charm.
Brave
Naive
Courage - Drake is extremely Brave, some one who stands
for what he believes and fights when the odds are against him,
This is just like a hero.

The Shadow


The Joker


The Joker is a master criminal with a clown-like appearance. Initially portrayed as a violent sociopath who murders people for his own amusement. The shadow is the opposite of the hero, the one in who creates the story and must be stopped. 

Characteristics

High intelligence - The Joker is an extremely smart and intelligent man, and in some case the Joker can be like the trickster as a very deceiving  sly and merciless character.
Lack of remorse or guilt - It seems as if the Joker does not care about his victims or his actions. He is a very evil man as well as inconsiderate.

Dr. Robotnik



Doctor Robotnik, also known as Doctor Eggman is mad scientist with an IQ of 300, who plans to conquer the world in order to build his Eggman Empire, and is the archenemy of SonicTheHedgehog. 

Characteristics

Genius -  Doctor Eggman is extremely smart and classed as a genius without the certificate. He always comes up with clever plans to conquer the world and defeat sonic.
Childish - Eggman seems to be quite childish for instance if sonic defeats and ruins his plan it seems as though he throws strops and tantrums because he can't get his own way.
Evil - Of course the main characteristic would be that he is evil and wants to take over the world so he can build an Eggman empire!


Anima/Animus


Grim

Anna "Grim" Grímsdóttir was the communications expert at Third Echelon. Her job was to provide Sam Fisher with technical support while he is in the field, addressing any high-technology issues that he and other Splinter Cell operatives encounter during operations.

Characteristics

Computer skilled - Grim is extremely skilled on the computer and technology  She is a great hacker and provides Sam Fisher with intellegence needed.
Loyal - Grim is all who Sam Fisher trusts at the moment and she has been loyal to him to the start. Trustworthy and great to him.

Dom (Gears of War)

Dominic Santiago was known for his out right loyalty to his friend and some fear in the COG high command that his loyalty conflicts with loyalty to the COG he made a promise to himself that he would make sure that he never loses his loved ones. After the death of his wife, Dom was brought to the breaking point  leading to him to becoming a physically and psychologically changed man


Characteristics

Loving - Dom is an caring and considerate man who lost a lot of his family. He sticks by his team and Marcus and ends up sacrificing himself for them.
Brave - Dom is one of the bravest characters I have seen, he fights well to the end and stays close to his team when the locust arrive. He is smart and courageous.

The Trickster


The Riddler

Known for his purple domino mask and green question mark-covered costume, either as a skintight cat suit or a business suit and bowler hat and his special question mark shaped cane, the Riddler is obsessed with riddles, puzzles, and word games. He delights in forewarning police and Batman of his capers by sending them complex clues.

Characteristics

Untrustworthy - He was abused as a child and that compelled him not to tell the truth. He lies and lies, to everyone to get what he wants, also for amusement.
Psychopath - The Riddler has had a hard past and is mentally damaged. He is crazy yet intelligent for making up hard riddles.
Deceiving - He may say things are true or may point you in the right direction, however he only wants whats best for him and to annoy you.

Nigel West Dickens

West Dickens is an old swindler who poses as a traveling salesman when he is really a con man and is purported to have unique miracle cures for many medical and psychological problems, which he calls Nigel west dickens Elixir.

Characteristics

Scam artist - Nigel W. Dickens Lies about everything when it comes to selling. However people believe him and it benefits him 
profit wise.
Liar - He not only lies about his produce but also about his life stories and other 
memories.

The Mentor


Achilles Davenport was a Master Assassin and a Mentor for a span of time during the American Revolutionary war , Most notably, Achilles was the mentor to the Native american assassin - Connor.


Characteristics

Old - Achilles is quite an old man and has not a lot of life left in him. He is a match for the stereotypical "mentor" in games.

Wise - He is very smart and has had a lot of life experience as being an assassin. He is clever and teaches Connor well.

Irving Lambert

Sam Fisher's Operations Coordinator and mentor when it comes to advice and operations. He is also his boss but they are like father and son in my opinion. He was also one of Sam's closest friends.

Characteristics

Wise -  Lambert is quite old and has a lot of experience. He is clever and shares his thoughts with Sam in which changes his points.

Assertive - He is the boss, and what he says goes. He doesn't want people to get hurt and he is to blame if things go wrong.





Tuesday, 1 January 2013

Research Week - Task 2

In this Project, we are to start looking at the theme of Recycling and then we are to find away of making a character with that theme. In task 2 we were asked to reference a film, literature, illustration, designer, a game or animation which has the theme of recycling in it.

Artist 

Andrew Chase is a artist who creates sculptures of animals out of scrap metal. He creates Epic dinosaurs out of recycled parts in which have been thrown in the junkyard. I really think Andrew has a huge talent in which he makes his art look like it is alive, this is something in which I may look at when creating my character and this is a big inspiration. 

Heather Jansch Is utterly Brilliant, I searched artists who used recycling and thank god I did, Her art is outstanding and shocking. Heather is an artist who uses Drift wood to create brilliant Statues of Horses in which look so real.
Erika Iris Simmons looks at old media like cassettes to create absolutely unique and memorable works that feature famous people or team like Kurt Cobain, Beatles and Michael Jackson. To me this is something I have never seen and most people would be the same, It is unique and without doubt brilliant!

Films
The Film Wall-e is an obvious choice when looking at recycling, The film is basically about the earth in the future. The character is a small junk collecting robot, which ironically is made from scrap parts.
The film really got me focused on which could be classed as recyclable and also I think the character design is going to be something in which I will be looking at.

Animation

When looking for animations in recycling I could not find many.

However I stumbled over a youTube video in which is a stop motion animation comprising of plastic models, human hands and Flash frame-by-frame animation. The theme is recycling. It simply shows a mans hands in which transforms recyclable items into different objects. I thought It was clever and so added it here. The link is : https://www.youtube.com/watch?v=tV3-2pC5hU8

Recycling in Games

One game in which I have looked at before this,
is the game samorost. This game uses Photography
to create an environment, however it uses recyclable materials
in the game and It looks very unique and different.

tbc


Illustrations

Here is a a piece of art in which I found on deviantart. It uses the theme of recycling to create a boat/ship. I really like this piece however I wish I was able to find the artists name.



Other

One very interesting aspect in which was not on the list was recycling in fashion and normal life. I looked at The fact people use recycled materials as clothing and also for tools or jewelry. I think that I could use Recycled clothes such as Newspapers and Scrap metals to create or act as
a fabric.